![projectAurelian.jpg](https://images.squarespace-cdn.com/content/v1/5a8a390f914e6bacb8f68749/1714929532844-8609XSQDU9ULFOZO66ZL/projectAurelian.jpg)
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Project Aurelian: Pixel Art Lead, Level Design
![thumb2.png](https://images.squarespace-cdn.com/content/v1/5a8a390f914e6bacb8f68749/1725561497677-IASML99JANL95K95OBCD/thumb2.png)
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Rightsizing: 3D Modeling, Pixel art, Set design
![JOGGING_SHOWCASE600.gif](https://images.squarespace-cdn.com/content/v1/5a8a390f914e6bacb8f68749/1638919295511-TAXEHUE8V480RDUGF9MK/JOGGING_SHOWCASE600.gif)
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Dusk to Dawn: Pixel art, Level Design, Combat Design, Fmod
![2by4.jpg](https://images.squarespace-cdn.com/content/v1/5a8a390f914e6bacb8f68749/1715050537704-KO2G4K22NZWSY1CXT4XF/2by4.jpg)
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Two x 4 Racing: Level Design, C# Programming, Mechanical Design
![IMG_2085.jpg](https://images.squarespace-cdn.com/content/v1/5a8a390f914e6bacb8f68749/1675347426111-E1BPDEDQQTDCMW0YIFXD/IMG_2085.jpg)
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Treasure Island: Playtesting and Design Iteration
![6.jpg](https://images.squarespace-cdn.com/content/v1/5a8a390f914e6bacb8f68749/1672375176616-62H470Q4DQNEM8HYCQLO/6.jpg)
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Singularity: Experience Design, 3D Modeling